Batman Arkham City: A Journey (Part 5) – Harley Quinn’s Revenge

harley quinns revengeHarley Quinn’s Revenge was the last DLC pack to be released for Batman:  Arkham City and expands on the story following the events of the single player campaign.  In order to complete Batman:  Arkham City to 100% i had to finish this DLC as well.

On the home stretch baby….

The trophies in this DLC are no where near as hard as one might expect. I was able to obtain everything within an hour and a half of starting this DLC.  There are three silver trophies and seven bronze to collect.

Story Mode Trophies:  These are trophies that you will get just for simply playing the game and completing objectives so no real thought is necessary for this list.  

Lost Property                     (Bronze)

Breaking and Entering       (Bronze)

Hows it Hanging?              (Silver)

The Last Laugh.                (Silver)

OK, now we get to the nitty gritty of it all.  The rest of the trophies are this.  I will list them out and underneath each one i will tell you what I did in order to obtain these.

Frequent Flyer:  Zip Kick five different thugs (Bronze) (as Robin)

This is not hard at all.  I read so many other guides after I got this trophy and people were giving tips that the best place to do this is at a certain part in a stage.  I’m here to say bull shit.  You don’t have to do that.  When you start to play as Robin Just Zip Kick every enemy you see except not the armored ones and this trophy will unlock eventually.  I got this within fifteen minutes of playing.  So not difficult.

Battering Ram:  Shield Bash five different thugs (Bronze) (as Robin)

Again, not hard at all.  I used exactly the same strategy as i used for Frequent Flyer.  After i received the Frequent Flyer trophy, i then proceeded to Shield Bash every enemy I could except for the armored ones.  It’s as easy as that.

Snap to it:  Snap Flash an unarmed thug, an armed thug, an environmental object and a Titan (Bronze) (as Robin)

As the description states you need to snap flash the different types of enemies listed above in order to unlock this trophy.  Exceptionally easy.  You don’t have to have a combo built up or anything.  The environmental object sounds confusing but it really isn’t .  There is a part where you have to take out a sniper.  At this section of the game there are bunch of hooks on a belt that are moving behind that sniper.  Place a snap flash on one of the hooks and then detonate it.  Alternatively you can wait until you get to the section where you have to take out Harley Quinn in a predator type scenario.  There is a hook just over a balcony where Harley will eventually get to.  You can also place a snap flash there.   It doesn’t have to take any enemy out.  Snap flash the Titan in the final battle with Robin and you’ve got your bronze.

Bomb Squad:  Defuse all bombs in three minutes or less (Bronze) (as Batman)

It’s an easy trophy but the execution might be tough.  One you play as Batman again you will have to disarm three bombs that are scattered around the level.  I found this to be the most challenging of them all mainly because it doesn’t give you exact coordinates of the bombs.  Just like in the single player campaign when it came to following signals, you would have to follow the signal and run around the stage.   There will be a HUD on the right of the screen to tell you how far or close you are to the bomb in the general vicinity.

A Few New Tricks:  Use 5 different Quickfire gadgets in one fight as Robin in Harley Quinn’s Revenge (Bronze) (as Robin)

Also a very easy trophy.  Just use the five different quick fire gadgets in one fight and you’re golden….err, Bronze.  No where near as difficult as it was for the similar Batman trophy.

Party’s Over:  Destroy all Harley Balloons (Bronze) (as Robin and Batman)

This was the most tedious, just like it was when you had to destroy the Tyger security cameras in the single player campaign.  Harley’s balloons are scattered outside the steel mill as well as inside.  So keep your eyes open.  There are 30 balloons in total to destroy.

The DLC as a whole is a little underwhelming and didn’t have the greatest ending but it was still fun to play none the less.

That’s it.  After everything i finally have my 100% completion.  Thanks for sticking with me through this five part series.  I hope you had as much fun reading it as i did writing it.  In case you missed it you can catch up on the full adventure by checking out the other parts to this series.

Batman Arkham City:  A Journey (Part 1) – Platinum

Batman Arkham City:  A Journey (Part 2) – Campaign Kitty

Batman Arkham City:  A Journey (Part 3) – Campaign Wonder

Batman Arkham City:  A Journey (Part 4) – Campaign Nightwing

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Batman Arkham City: A Journey (Part 4) – Campaign Nightwing

nightwing main

It really has been a long couple of weeks, playing campaign after campaign, after campaign.  I’ll be honest I’m tired and trying to get one hundred percent completion.  Boy oh boy is Batman Arkham City taking its toll but I’m so close, I’m almost there…

Nightwing, while he looks cool just seems to lack anything that’s actually worthy of mentioning.  His gadgets are no where near as impressive as Batman’s or Robin’s all though in the same breath it does have its uses.  I found Nightwing to be rather limited despite him having more gadgets than Catwoman.

nightwing campaign

You’re strategies have to change quite a bit with Nightwing as he has no cape so he cannot glide which at first threw me off.  I ended up jumping straight into a henchman on my first play-through with him.

The objectives that Nightwing has are sometimes tricky to pull of yet to be honest i found myself zooming through the combat and predator maps at an alarming rate.  One objective comes to mind which isn’t difficult but you have to be precise.  Knock a henchman off of a ledge or walkway using you’re electrical blast.”  You’re positioning and timing has to be perfect to pull this off without error, however not as challenging as aiming for the head using your wrist dart.  That gadget has no auto aim and it moves around which makes it realistic and when playing through the campaign, if you don’t hit your mark the first time you need to change you’re strategy on the fly to adapt.

NIGHTWING

At the end of the day i was able to get through Nightwing’s campaigns rather quickly with a few hiccups along the way.  I’m currently at ninety two percent complete.

Nearly there….

Catch up on earlier episodes of Batman Arkham City:  A Journey

Batman Arkham City:  A Journey (Part1) – Platinum

Batman Arkham City:  A Journey (Part2) – Campaign Kitty

Batman Arkham City:  A Journey (Part3) – Campaign Wonder

Batman:  Arkham City Review