Batman: Arkham Origins – Patch Update V1.2 (PS3)

Batman:  Arkham OriginsOk, well just a quick update.  At the end of last week, Warner Bros. Montreal released a new patch for Origins, to solve some of those pesky bugs.

The one most notable improvement, is the frame rate.  It’s no where near as bad as it was but at the same time it’s no where near where it should be either.

However, NPC’s are still getting stuck on objects at times, usually at bad ones and some users are still complaining about the saved game corruption.

The combat system also needs to be tweaked.  I’ve found that in combat, sometimes, some groups of enemies that should be separated by some virtual line, are becoming part of combat encounters which SHOULDN’T include them in the first place.  So when you are done beating who you think the last guy is.  Think again.  If Batman is still in his combat pose , chances are there is a badguy/badguys some where near you that is part of the combat encounter.

Let it be known that Warner Bros.  did issue a public apology and assured that their teams are working very hard to rectify the problem.  I’m playing through the game again to see if there’s any improvement.

Still, the fix is better than nothing…..*sigh* I really wish I could believe that.  But it’s hard when when Batman:  Arkham City casts a very big shadow

BEYOND!

Batman:  Arkham Origins Review (PS3)

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One comment on “Batman: Arkham Origins – Patch Update V1.2 (PS3)

  1. Pingback: Batman: Arkham Origins – Patch Update V1.3 (PS3) | Gamers Therapy

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